LONDON–(BUSINESS WIRE)–#ConsumerDiscretionary–The global gaming chair market size is poised to grow by USD 66 million during 2019-2023, according to a new report by Technavio, progressing at a CAGR of close to 5% during the forecast period.
Read the 135-page research report with TOC on “Gaming Chair Market Analysis Report by type (table gaming chair, hybrid gaming chair, and platform gaming chair), price (mid-range, low range, and high range), and geography (APAC, Europe, Middle East and Africa, North America, and South America) 2019 – 2023” at:
The market is driven by the growing PC gaming and gaming console market. Also, the growth in the number of eSports is anticipated to further boost the demand for gaming chairs during the forecast period.
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The gaming industry has been evolving in the digital age owing to the introduction and popularity of PC games and gaming consoles such as Xbox and PlayStation. The PlayStation 4 Pro and the Xbox One X can render games at 4K resolutions with HDR color technology, which will result in an increasing demand for gaming consoles among end-users. For instance, Sony sold more than 60 million PlayStation 4 gaming consoles within the first three years of its launch. The rising demand for PC games and gaming consoles will positively impact the gaming chair market.
The popularity of eSports is increasing with the significant increase in the number of eSport tournaments and people participating in such tournaments. eSports allow people to compete with some of the best players across the world. For instance, The International, a Dota 2 eSport tournament, has been hosted by the Valve Corporation every year since 2011. It is one of the biggest tournaments in terms of prize money, and the number of participants. Thus, the growing number of eSports will drive the growth of the gaming chair market during the forecast period.
To find out more about Gaming Chair Market Research 2019-2023, https://www.technavio.com/talk-to-us?report=IRTNTR30606
The report includes detailed profiles of the leading companies & prominent vendors of the market:
- Ace Casual Furniture
- DXRacer USA
- GT Omega Racing
Market Segmentation by Types:
The Gaming Chair Market can be broadly categorized into the following:
- Table gaming chair
- Hybrid gaming chair
- Platform gaming chair
Key Regions for the Gaming Chair Market:
Featuring a breakdown of region-wise market shares until 2019.
- North America
- South America
- Middle East and Africa
Some of the key topics covered in the report include:
- Market ecosystem
- Market characteristics
- Market segmentation analysis
- Market definition
- Market size and forecast
- Vendors covered
- Vendor classification
- Market positioning of vendors
- Competitive scenario
Related Reports on Consumer Discretionary Market are:
Gaming Market – Global Gaming Market by platform (online and offline), type (casual gaming and professional gaming), device (console gaming, mobile gaming, and PC gaming) and geography (APAC, Europe, MEA, North America, and South America).
3D Gaming Consoles Market – Global 3D Gaming Consoles Market by product (home and handheld 3D gaming consoles) and geography (APAC, Europe, MEA, North America, and South America).
Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.
With over 500 specialized analysts, Technavio’s report library consists of more than 10,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.
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